Spies get into your enemies towns and collect vital information for you. The more spies you send, the higher the chance is that you will be undetected.
Attack power: 1
Defence power against infantry: 10
Defence power against cavalry: 5
Defence power against artillery: 7
Movement speed: 650 fields per hour
Resources carried: 0 units
Training cost:
40 60 60 2 Requirements: barracks(level 4)